SftTree/OCX 7.5 - ActiveX Tree Control


MouseIconH Property, SftTree Object

Defines a custom mouse icon.



VB.NETHandle = object.MouseIconH As Integer
VBHandle = object.MouseIconH As OLE_HANDLE
C#.NETint Handle = object.MouseIconH;
VC++OLE_HANDLE Handle = object->MouseIconH;
OLE_HANDLE Handle = object->GetMouseIconH();
CHRESULT object->get_MouseIconH(OLE_HANDLE* Handle);


VB.NETobject.MouseIconH = Handle As Integer
VBobject.MouseIconH = Handle As OLE_HANDLE
C#.NETint object.MouseIconH = Handle;
VC++OLE_HANDLE object->MouseIconH = Handle;
void object->PutMouseIconH(OLE_HANDLE Handle);
CHRESULT object->put_MouseIconH(OLE_HANDLE Handle);


A SftTree object.


An icon handle. Defines a custom mouse icon. This icon handle has to remain valid until the tree control no longer uses it.


The MouseIconH property defines a custom mouse icon.

The MouseIconH property provides a custom icon that is used when the MousePointer property is set to sftCustom (99). This mouse pointer is displayed when the cursor is located anywhere on the control.

The MouseIcon and MouseIconH properties are synonyms, but accept different value types (Picture object reference or Windows bitmap handle).

Even though the class wrapper generated by Visual Studio for .NET applications (C#, VB.NET) includes the MouseIcon property, it is not usable as the System.Drawing.Image type does not support icons. For managed .NET applications the MouseIconH property must be used instead by assigning an icon's handle to the MouseIconH property as in

axSftTree1.MouseIconH = (int)icon1.Handle;

See Also SftTree Object | Object Hierarchy

Last Updated 08/13/2020 - (email)
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