SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftPrintPreview/DLL 2.0 - Print Preview Control (discontinued)
SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftDirectory 3.5 - File/Folder Control (discontinued)
SftMask/OCX 7.0 - Masked Edit Control
SftOptions 1.0 - Registry/INI Control (discontinued)
SftPrintPreview/OCX 1.0 - Print Preview Control (discontinued)
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTabs/NET 6.0 - Tab Control (discontinued)
SftTree/NET 2.0 - Tree Control
Inserts a new item at the specified index position.
VB.NET | ItemIndex = object.Insert(ByVal AtIndex As Integer, ByVal Text As String) As Integer |
VB | ItemIndex = object.Insert(ByVal AtIndex As Long, ByVal Text As String) As Long |
C#.NET | int ItemIndex = object.Insert(int AtIndex, string Text); |
VC++ | long ItemIndex = object->Insert(long AtIndex, _bstr_t Text); |
C | HRESULT object->raw_Insert(long AtIndex, BSTR Text, long* ItemIndex); |
object
A SftTreeItems object.
AtIndex
The zero-based index of the position where the item will be inserted. If -1 is specified, the item is added at the end of the list.
Text
The text to be used for the item's first (or only) column.
ItemIndex
Returns the zero-based index of the newly inserted item.
The Insert method inserts a new item at the specified index position.
By default, new items are added at level 0. Use the Item.Level property to change an item's level. If many items have to be added, the BulkUpdate property can be used to indicate a mass-update, which is significantly faster.
Once an item has been added, the Cell.Text property can be used to change the text for any of the available columns.
Items can be added at the end of the list by using the Items.Add method. Items can be deleted using the Items.Remove method.
When a tree control is populated using Items.Add or Items.Insert, the Items.RecalcHorizontalExtent method can be used to have the tree control calculate the optimal horizontal scrolling area so scroll bars are enabled, depending on the Scrollbars property.
If a parent item is collapsed, subsequently adding child items will automatically expand the item.
Items can also be added using the Items.InsertAfter method.
insertAt = AxSftTree1.Items.DropHighlight If insertAt < 0 Then Exit Sub If e.data.GetFormat(SftOLEClipboardConstants.sftCFText) Then Dim lvl As Integer lvl = AxSftTree1.get_Item(insertAt).Level Dim str As String str = e.data.GetData(SftOLEClipboardConstants.sftCFText) Dim newItem As Integer newItem = AxSftTree1.Items.Insert(insertAt + 1, str) AxSftTree1.get_Item(newItem).Level = lvl + 1 End If If e.data.GetFormat(SftOLEClipboardConstants.sftCFDIB) Then AxSftTree1.get_Cell(insertAt, 0).Image.Picture = e.data.GetData(SftOLEClipboardConstants.sftCFDIB) AxSftTree1.get_Cell(insertAt, 0).ImageHAlign = SftTreeHAlignConstants.halignSftTreeRight End If If e.data.GetFormat(SftOLEClipboardConstants.sftCFBitmap) Then
col0Width = SftTree1.Column(0).Width insertAt = SftTree1.Items.DropHighlight If insertAt < 0 Then Exit Sub If Data.GetFormat(vbCFText) Then lvl = SftTree1.Item(insertAt).Level str = Data.GetData(vbCFText) newItem = SftTree1.Items.Insert(insertAt + 1, str) SftTree1.Item(newItem).Level = lvl + 1 ElseIf Data.GetFormat(vbCFDIB) Then Set SftTree1.Cell(insertAt, 0).Image.Picture = Data.GetData(vbCFDIB) SftTree1.Cell(insertAt, 0).ImageHAlign = halignSftTreeRight ElseIf Data.GetFormat(vbCFFiles) Then SftTree1.BulkUpdate = True lvl = SftTree1.Item(insertAt).Level
int horzExtent = axSftTree1.Items.HorizontalExtentPix; int firstColumnWidth = axSftTree1.get_Column(0).WidthPix; int insertAt = axSftTree1.Items.DropHighlight; if (insertAt < 0) return; if (e.data.GetFormat((short) SftOLEClipboardConstants.sftCFText)) { short lvl = axSftTree1.get_Item(insertAt).Level; string str = (string) e.data.GetData(SftOLEClipboardConstants.sftCFText); int newItem = axSftTree1.Items.Insert(insertAt + 1, str); axSftTree1.get_Item(newItem).Level = (short) (lvl + 1); } if (e.data.GetFormat((short) SftOLEClipboardConstants.sftCFDIB)) { axSftTree1.get_Cell(insertAt, 0).Image.Picture = (stdole.IPictureDisp)e.data.GetData((short) SftOLEClipboardConstants.sftCFDIB); axSftTree1.get_Cell(insertAt, 0).ImageHAlign = SftTreeHAlignConstants.halignSftTreeRight; } if (e.data.GetFormat((short) SftOLEClipboardConstants.sftCFBitmap)) {
long insertAt = m_vTree->Items->DropHighlight; if (insertAt < 0) return; if (pDataObject->GetFormat(sftCFText) != VARIANT_FALSE) { int lvl = m_vTree->Item[insertAt]->Level; _variant_t object = pDataObject->GetData((short)sftCFText); _bstr_t astring = object; long newItem = m_vTree->Items->Insert(insertAt + 1, astring); m_vTree->Item[newItem]->Level = lvl + 1; } else if (pDataObject->GetFormat(sftCFDIB)) { _variant_t object = pDataObject->GetData((short)sftCFDIB); IPictureDispPtr pPicDisp = object; m_vTree->Cell[insertAt][0]->Image->PutRefPicture(pPicDisp); m_vTree->Cell[insertAt][0]->ImageHAlign = halignSftTreeRight; } else if (pDataObject->GetFormat(sftCFFiles)) { m_vTree->BulkUpdate = VARIANT_TRUE;
See Also SftTreeItems Object | Object Hierarchy