SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftPrintPreview/DLL 2.0 - Print Preview Control (discontinued)
SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftDirectory 3.5 - File/Folder Control (discontinued)
SftMask/OCX 7.0 - Masked Edit Control
SftOptions 1.0 - Registry/INI Control (discontinued)
SftPrintPreview/OCX 1.0 - Print Preview Control (discontinued)
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTabs/NET 6.0 - Tab Control (discontinued)
SftTree/NET 2.0 - Tree Control
An instance of the ButtonPartClass class represents a button part.
Cells can contain one or several push buttons (instances of the ButtonPartClass). Each button can operate independently with its own attributes and properties.
A push button can contain an image or text (not both).
The Action event can be used to handle a button click.
If the Action event is used, the ItemClick event is not raised.
Namespace: Softelvdm.Controls
Assembly: Softelvdm.SftTreeNET
Inheritance
public class ButtonPartClass : Softelvdm.Controls.GenericPartClass;
Public Class ButtonPartClass Inherits Softelvdm.Controls.GenericPartClass
ButtonPartClass | Initializes a new instance of the ButtonPartClass class. |
Angle | Defines the rotation of the part. | |
Appearance | Defines the button appearance. | |
Enabled | Defines whether the button is enabled. | |
Font | Defines the button's text font. | |
ForeColor | Defines the button's text color. | |
HAlign | Defines the horizontal alignment within the part's available space. | |
Image | Defines the button image. | |
Orientation | Returns the orientation of parts within a cell. This is defined by the cell or the owner of the cell. | |
PartAlignment | Defines the part alignment of this part relative to its container and other parts. | |
PartOwner | Returns the owner of the part, usually an object derived from CellBaseClass. | |
Pressed | Defines whether the button is currently pressed. | |
TagObject | Defines application-specific data. | |
TagString | Defines an application-specific string. | |
Text | Defines the button text. | |
Toggle | Defines whether the button is a toggle button. | |
VAlign | Defines the vertical alignment within the part's available space. | |
VisibleAppearance | Returns the visibility status of the part. |
CalcRotatedSize | Calculates the size of the smallest rectangle that can contain the rotated rectangle of a given size, based on the part's GenericPartClass.Angle property. | |
CalcSize | Calculates the size of the part. | |
CalcUnrotatedBaseWidth | Calculates the actual width of the part, based on the width of the rotated part's containing rectangle. | |
ConsiderForOutline | Defines whether the part is considered when calculating the outline rectangle of a cell. | |
Copy | Creates an identical copy of the part. | |
CopyPart | Copies information from one part to another. | |
Equals | Determines whether the specified object is equal to the current object. | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. | |
GetHashCode | Serves as the default hash function. | |
GetType | Gets the Type of the current instance. | |
GetVisible | Returns the current visibility status of a part, based on the part's GenericPartClass.VisibleAppearance property. | |
MemberwiseClone | Creates a shallow copy of the current Object. | |
OnContentChanged | Called when the contents of the part changed. | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. | |
StrategyRoutine | Used to perform various actions the part supports, like rendering the part, hit-testing, determining its position and responding to mouse button clicks. | |
ToString | Returns a string that represents the current object. |
Action | Occurs when a part's action is triggered by the user. |
// Add a progressbar to the first cell ProgressBarPartClass pbp = new ProgressBarPartClass(0, 50, 25, 100, 12, GadgetAppearanceEnum.ThemedSystem, Color.Red, Color.White, System.Drawing.Drawing2D.LinearGradientMode.Vertical); pbp.PartAlignment = PartAlignmentEnum.EntireArea; pbp.Appearance = GadgetAppearanceEnum.System; item.Cells[0].Parts.Add(pbp); // Add a button to the second cell ButtonPartClass bp = new ButtonPartClass(false, HAlignmentOptionalEnum.Default, VAlignmentOptionalEnum.Default, true, false, GadgetAppearanceEnum.ThemedSystem, null, "Click Me", null, Color.Red); bp.Action += new GenericPartClass.ActionEventHandler(bp_Action); item.Cells[1].Parts.Add(bp); // Add text to the third cell cell = item.Cells[2]; cell.Text = "Sample Text";
' Add a progressbar to the first cell Dim pbp As ProgressBarPartClass = New ProgressBarPartClass(0, 50, 25, 100, 12, GadgetAppearanceEnum.ThemedSystem, _ Color.Red, Color.White, System.Drawing.Drawing2D.LinearGradientMode.Vertical) pbp.PartAlignment = PartAlignmentEnum.EntireArea pbp.Appearance = GadgetAppearanceEnum.System item.Cells(0).Parts.Add(pbp) ' Add a button to the second cell Dim bp As ButtonPartClass = New ButtonPartClass(False, HAlignmentOptionalEnum.Default, VAlignmentOptionalEnum.Default, _ True, False, GadgetAppearanceEnum.ThemedSystem, Nothing, "Click Me", Nothing, Color.Red) AddHandler bp.Action, AddressOf bp_Action item.Cells(1).Parts.Add(bp) ' Add text to the third cell cell = item.Cells(2) cell.Text = "Sample Text"
See Also Classes | SftTree/NET 2.0