SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftPrintPreview/DLL 2.0 - Print Preview Control (discontinued)
SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftDirectory 3.5 - File/Folder Control (discontinued)
SftMask/OCX 7.0 - Masked Edit Control
SftOptions 1.0 - Registry/INI Control (discontinued)
SftPrintPreview/OCX 1.0 - Print Preview Control (discontinued)
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTabs/NET 6.0 - Tab Control (discontinued)
SftTree/NET 2.0 - Tree Control
This sample illustrates special effects.
The source code is located at C:\Program Files (x86)\Softelvdm\SftButton OCX 3.0\Samples\Visual Studio - CSharp\Special\Form1.cs or C:\Program Files\Softelvdm\SftButton OCX 3.0\Samples\Visual Studio - CSharp\Special\Form1.cs (on 32-bit Windows versions).
private void button1_Click(object sender, System.EventArgs e)
{
Application.Exit();
}
private void axSftButton1_HoverOn(object sender, System.EventArgs e)
{
// The cursor is over the button, change the font
// and button text
axSftButton1.Font = new Font(axSftButton1.Font, FontStyle.Underline);
axSftButton1.Text = "Click Me, Please";
}
private void axSftButton1_HoverOff(object sender, System.EventArgs e)
{
// The cursor has left the button, change the font
// and button text back to their original settings
axSftButton1.Font = new Font(axSftButton1.Font, FontStyle.Regular);
axSftButton1.Text = "Click Me";
}
private int m_WorldIndex = 0;
private void SetImage()
{
// Update the button with the next image in the image list
// to get the spinning globe effect
axSftButton2.Image1.NETImageObject = imageList1.Images[m_WorldIndex];
++m_WorldIndex;
if (m_WorldIndex >= imageList1.Images.Count) m_WorldIndex = 0;
}
private void timer1_Tick(object sender, System.EventArgs e)
{
// Update the button bitmap every so often to get the
// spinning globe effect
SetImage();
}
private void borderTimer_Tick(object sender, System.EventArgs e)
{
// Change the button border
if (axSftButton3.Pressed || axSftButton3.DarkEdgeColor != SystemColors.ControlDarkDark)
{
axSftButton3.DarkEdgeColor = SystemColors.ControlDarkDark;
axSftButton3.ShadowEdgeColor = SystemColors.ControlDark;
axSftButton3.LightEdgeColor = SystemColors.ControlLight;
axSftButton3.WhiteEdgeColor = SystemColors.ControlLightLight;
} else {
axSftButton3.DarkEdgeColor = SystemColors.ControlLightLight;
axSftButton3.ShadowEdgeColor = SystemColors.ControlLightLight;
axSftButton3.LightEdgeColor = SystemColors.ControlLightLight;
axSftButton3.WhiteEdgeColor = SystemColors.ControlLightLight;
}
}
private void pressedTimer_Tick(object sender, System.EventArgs e)
{
// Toggle the button and drop down button state
if (axSftButton4.Pressed)
{
if (axSftButton4.DropDownPressed)
axSftButton4.Pressed = false;
else
axSftButton4.DropDownPressed = true;
} else {
if (axSftButton4.DropDownPressed)
axSftButton4.DropDownPressed = false;
else
axSftButton4.Pressed = true;
}
}