SftButton/DLL 3.0 - Button Control (Coming Soon)
SftTabs/DLL 7.0 - Tab Control (Coming Soon)
SftTree/DLL 7.5 - Tree Control
SftTree/DLL 8.0 - Tree Control (Coming Soon)
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTree/DLL 7.5 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTree/NET 2.0 - Tree Control
Defines whether the pre-6.0 rendering (painting) method of the control is used.
| Get | |||
| VB | Boolean = object._CompatibleRendering As Boolean | ||
| Put | |||
| VB | object._CompatibleRendering = Boolean As Boolean |
object
Boolean
Defines whether the pre-6.0 rendering (painting) method of the control is used.
| Boolean | Description |
|---|---|
| True | The control is rendered (painted) using the same painting algorithm used in prior releases. |
| False | The control is rendered using the new painting algorithm introduced with SftTabs/OCX 6.5. While the new algorithm is designed to be fully compatible with earlier releases, if any incompatibilities are found, an application can revert to the old rendering using this property. |
The _CompatibleRendering property defines whether the pre-6.0 rendering (painting) method of the control is used.
While older releases of the product attempted to balance performance, resource usage and repainting speed, occasionally causing slight flickering, the new painting algorithm uses double-buffering. Double-buffering results in perfectly flicker-free repainting, at the expense of higher memory usage and CPU usage.
See Also SftTabs Object | Object Hierarchy
