SftButton/DLL 3.0 - Button Control
SftTree/DLL 8.0 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTree/OCX 8.0 (BETA) - Tree Control
SftButton/DLL 3.0 - Button Control
SftTree/DLL 8.0 - Tree Control
SftBox/OCX 5.0 - Combo Box Control
SftButton/OCX 3.0 - Button Control
SftMask/OCX 7.0 - Masked Edit Control
SftTabs/OCX 6.5 - Tab Control (VB6 only)
SftTree/OCX 7.5 - Tree Control
SftTree/OCX 8.0 (BETA) - Tree Control
SftTree/NET 2.0 - Tree Control
This sample illustrates using bitmaps, images, imagelists, checkboxes, radiobuttons, color samples, progress bars and more.
The source code is located at C:\Program Files (x86)\Softelvdm\SftTree OCX 8.0\Samples\Visual Studio - CSharp\Pictures\Form1.cs or C:\Program Files\Softelvdm\SftTree OCX 8.0\Samples\Visual Studio - CSharp\Pictures\Form1.cs (on 32-bit Windows versions).
private void menuExit_Click(object sender, System.EventArgs e) {
Application.Exit();
}
private void CopyImageFromCurrentItem()
{
int itemIndex;
SftPictureObject img;
itemIndex = axSftTree1.Items.Current;
if (itemIndex < 0)
return;
// don't use images that are too large in the other areas
img = axSftTree1.get_Cell(itemIndex, 0).Image;
if (img.ActualHeight <= 20 && img.ActualWidth <= 20) {
axSftTree1.RowColumnHeader.Image = img;
axSftTree1.get_Header(1).Image = img;
} else {
axSftTree1.RowColumnHeader.Image.Clear();
axSftTree1.get_Header(1).Image.Clear();
}
}
private void ToggleImage(SftPictureObject img)
{
switch (img.Appearance) {
case SftPictureImageConstants.sftImageCheckboxNo:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxYes;
break;
case SftPictureImageConstants.sftImageCheckboxYes:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNo;
break;
case SftPictureImageConstants.sftImageCheckboxUnknown:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNo;
break;
case SftPictureImageConstants.sftImageCheckboxNoDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxYesDisabled;
break;
case SftPictureImageConstants.sftImageCheckboxYesDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNoDisabled;
break;
case SftPictureImageConstants.sftImageCheckboxUnknownDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNoDisabled;
break;
case SftPictureImageConstants.sftImageRadioButtonNo:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonYes;
break;
case SftPictureImageConstants.sftImageRadioButtonYes:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonNo;
break;
case SftPictureImageConstants.sftImageRadioButtonNoDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonYesDisabled;
break;
case SftPictureImageConstants.sftImageRadioButtonYesDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonNoDisabled;
break;
case SftPictureImageConstants.sftImageUp:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageDown;
break;
case SftPictureImageConstants.sftImageUpDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageDownDisabled;
break;
case SftPictureImageConstants.sftImageDown:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageUp;
break;
case SftPictureImageConstants.sftImageDownDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageUpDisabled;
break;
case SftPictureImageConstants.sftImageSortAsc:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageSortDesc;
break;
case SftPictureImageConstants.sftImageSortAscDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageSortDescDisabled;
break;
case SftPictureImageConstants.sftImageSortDesc:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageSortAsc;
break;
case SftPictureImageConstants.sftImageSortDescDisabled:
img.Appearance = SftTreeLib80.SftPictureImageConstants.sftImageSortAscDisabled;
break;
}
}
private void PropagateImage(int itemIndex, SftPictureObject img)
{
// don't use images that are too large in the other areas
if (img.ActualHeight <= 20 && img.ActualWidth < 20) {
axSftTree1.get_Item(itemIndex).Image = img;
axSftTree1.get_Item(itemIndex).LabelImage = img;
axSftTree1.get_Item(itemIndex).RowHeader.Image = img;
}
}
private void UpdatePictures(int itemIndex, stdole.IPictureDisp iPic, SftTreeHAlignConstants align)
{
SftTreeCell c = axSftTree1.get_Cell(itemIndex, 0);
c.Image.Picture = iPic;
c.ImageHAlign = align;
PropagateImage(itemIndex, c.Image);
}
private void UpdateImages(int itemIndex, Image img, SftTreeHAlignConstants align)
{
SftTreeCell c = axSftTree1.get_Cell(itemIndex, 0);
c.Image.NETImageObject = img;
c.ImageHAlign = align;
PropagateImage(itemIndex, c.Image);
}
private void UpdateImageList(int itemIndex, ImageList imageListControl, int i, SftTreeHAlignConstants align)
{
SftTreeCell c = axSftTree1.get_Cell(itemIndex, 0);
c.Image.SetImageListH((int) imageListControl.Handle, (short) i);
c.ImageHAlign = align;
PropagateImage(itemIndex, c.Image);
}
private void UpdateColor(int itemIndex, System.Drawing.Color clr, SftTreeHAlignConstants align)
{
SftTreeCell c = axSftTree1.get_Cell(itemIndex, 0);
c.Image.SetColorSample((uint) ColorTranslator.ToOle(clr), (uint) ColorTranslator.ToOle(Color.Black));
c.Image.Width = 12;
c.Image.Height = 12;
c.ImageHAlign = align;
PropagateImage(itemIndex, c.Image);
}
private void AddColor(string text, Color clr)
{
int i;
i = axSftTree1.Items.Add(text);
axSftTree1.get_Item(i).Level = 2;
UpdateColor(i, clr, SftTreeHAlignConstants.halignSftTreeRight);
}
private void UpdateBuiltinImage(int itemIndex, SftPictureImageConstants style, int wPix, int hPix, SftTreeHAlignConstants align)
{
SftTreeCell c = axSftTree1.get_Cell(itemIndex, 0);
c.Image.Appearance = style;
c.Image.Width = wPix;
c.Image.Height = hPix;
c.ImageHAlign = align;
PropagateImage(itemIndex, c.Image);
}
private void AddBuiltinImage(string text, SftPictureImageConstants style, int wPix, int hPix)
{
int i = axSftTree1.Items.Add(text);
axSftTree1.get_Item(i).Level = 2;
UpdateBuiltinImage(i, style, wPix, hPix, SftTreeHAlignConstants.halignSftTreeRight);
}
private void ShowSortDirection(bool ascending)
{
if (ascending)
axSftTree1.get_Header(0).Image.Appearance = SftPictureImageConstants.sftImageSortAsc;
else
axSftTree1.get_Header(0).Image.Appearance = SftPictureImageConstants.sftImageSortDesc;
m_SortDirection = ascending;
}
private void SetSortDirection(bool newDirection)
{
ShowSortDirection(newDirection);
if (newDirection)
axSftTree1.Items.SortDependents(-1, 0, SftTreeSortTypeConstants.sortSftTreeAscending);
else
axSftTree1.Items.SortDependents(-1, 0, SftTreeSortTypeConstants.sortSftTreeDescending);
}
private void Form1_Load(object sender, System.EventArgs e) {
axSftTree1.Dock = DockStyle.Fill;
int itemIndex = axSftTree1.Items.Add("Progress Bars");
axSftTree1.get_Cell(itemIndex, 1).Text = "SftTree/OCX supports progress bars as cell background (partial or full size).";
int i = axSftTree1.Items.Add("Progress Bar - Full Size");
axSftTree1.get_Item(i).Level = 1;
axSftTree1.get_Cell(i, 0).ProgressMax = 100; // maximum value 0-100
axSftTree1.get_Cell(i, 0).ProgressValue = 33; // current value
i = axSftTree1.Items.Add("Progress Bar - Partial");
axSftTree1.get_Item(i).Level = 1;
axSftTree1.get_Cell(i, 0).ProgressColorOrientation = SftTreeOrientationDefaultConstants.horizontalDefaultOrientationSftTree;
axSftTree1.get_Cell(i, 0).ProgressStyle = SftTreeProgressStyleDefaultConstants.smallDefaultProgressStyleSftTree;
axSftTree1.get_Cell(i, 0).ProgressMax = 200; // maximum value 0-200
axSftTree1.get_Cell(i, 0).ProgressValue = 33; // current value
i = axSftTree1.Items.Add("Progress Bar - with gradient fill");
axSftTree1.get_Item(i).Level = 1;
axSftTree1.get_Cell(i, 0).ProgressColorOrientation = SftTreeOrientationDefaultConstants.horizontalDefaultOrientationSftTree;
axSftTree1.get_Cell(i, 0).ProgressStyle = SftTreeProgressStyleDefaultConstants.smallDefaultProgressStyleSftTree;
axSftTree1.get_Cell(i, 0).ProgressColor = (uint) ColorTranslator.ToOle(Color.FromArgb(128, 128, 0));
axSftTree1.get_Cell(i, 0).ProgressColorEnd = (uint) ColorTranslator.ToOle(Color.FromArgb(255, 255, 0));
axSftTree1.get_Cell(i, 0).ProgressMax = 50; // maximum value 0-50
axSftTree1.get_Cell(i, 0).ProgressValue = 40; // current value
i = axSftTree1.Items.Add("Progress Bar - customizable colors");
axSftTree1.get_Item(i).Level = 1;
axSftTree1.get_Cell(i, 0).ProgressColorOrientation = SftTreeOrientationDefaultConstants.verticalDefaultOrientationSftTree;
axSftTree1.get_Cell(i, 0).ProgressStyle = SftTreeProgressStyleDefaultConstants.smallDefaultProgressStyleSftTree;
axSftTree1.get_Cell(i, 0).ProgressColor = (uint) ColorTranslator.ToOle(Color.FromArgb(128, 128, 0));
axSftTree1.get_Cell(i, 0).ProgressColorEnd = (uint) ColorTranslator.ToOle(Color.FromArgb(255, 255, 0));
axSftTree1.get_Cell(i, 0).ProgressMax = 150; // maximum value 0-150
axSftTree1.get_Cell(i, 0).ProgressValue = 40; // current value
axSftTree1.get_Cell(i, 0).BackColor = (uint) ColorTranslator.ToOle(Color.FromKnownColor(KnownColor.Window));
axSftTree1.get_Cell(i, 0).BackColorEnd = (uint)ColorTranslator.ToOle(Color.FromArgb(255, 0, 0));
axSftTree1.get_Cell(i, 0).BackColorOrientation = SftTreeOrientationDefaultConstants.horizontalDefaultOrientationSftTree;
itemIndex = axSftTree1.Items.Add("Supported Picture Types");
axSftTree1.get_Cell(itemIndex, 1).Text = "SftTree/OCX supports numerous image types, such as GDI+, bitmaps, icons, ImageLists and also offers numerous built-in images.";
// add GDI+ samples
itemIndex = axSftTree1.Items.Add("GDI+ Images");
axSftTree1.get_Item(itemIndex).Level = 1;
axSftTree1.get_Cell(itemIndex, 1).Text = "All GDI+ images are supported, like GIF, JPEG, Exif, PNG, TIFF and device-independent bitmaps (up to 64bpp) with semi-transparent and translucent areas.";
i = axSftTree1.Items.Add("PNG Sample with alpha-channel for translucent edges");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, picturePNG1.Image, SftTreeHAlignConstants.halignSftTreeRight);
i = axSftTree1.Items.Add("Another PNG Sample with alpha-channel for translucent edges");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, picturePNG2.Image, SftTreeHAlignConstants.halignSftTreeRight);
// add bitmap samples
itemIndex = axSftTree1.Items.Add("Bitmaps");
axSftTree1.get_Item(itemIndex).Level = 1;
axSftTree1.get_Cell(itemIndex, 1).Text = "Bitmaps can be of varying sizes and also support Bitmap Transparency, which allows the background to show through the image (in areas selected by the bitmap designer).";
i = axSftTree1.Items.Add("Large Bitmap");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, PictureLogo.Image, SftTreeHAlignConstants.halignSftTreeRight);
// or, could also use the following (which is COM-style)
// UpdatePictures(i, OLECvt.ToIPictureDisp(PictureLogo.Image), SftTreeHAlignConstants.halignSftTreeRight);
i = axSftTree1.Items.Add("Various bitmap sizes");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, PictureSmallBitmap.Image, SftTreeHAlignConstants.halignSftTreeRight);
// or, could also use the following (which is COM-style)
// UpdatePictures(i, OLECvt.ToIPictureDisp(PictureSmallBitmap.Image), SftTreeHAlignConstants.halignSftTreeRight);
// add icon samples
itemIndex = axSftTree1.Items.Add("Icons");
axSftTree1.get_Item(itemIndex).Level = 1;
axSftTree1.get_Cell(itemIndex, 1).Text = "The supported icons can be standard size icons (32x32) or any other size supported by the operating system.";
i = axSftTree1.Items.Add("Standard Icon (32x32)");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, PictureIcon.Image, SftTreeHAlignConstants.halignSftTreeRight);
// or, could also use the following (which is COM-style)
// UpdatePictures(i, OLECvt.ToIPictureDisp(PictureIcon.Image), SftTreeHAlignConstants.halignSftTreeRight);
i = axSftTree1.Items.Add("Any other size");
axSftTree1.get_Item(i).Level = 2;
UpdateImages(i, PictureIconSmall.Image, SftTreeHAlignConstants.halignSftTreeRight);
// or, could also use the following (which is COM-style)
// UpdatePictures(i, OLECvt.ToIPictureDisp(PictureIconSmall.Image), SftTreeHAlignConstants.halignSftTreeRight);
// add imagelist samples
itemIndex = axSftTree1.Items.Add("ImageLists");
axSftTree1.get_Item(itemIndex).Level = 1;
axSftTree1.get_Cell(itemIndex, 1).Text = "Complete ImageList support simplifies bitmap handling and can avoid the limited resource availability on earlier Windows versions.";
for (int c = 0 ; c < imageList1.Images.Count ; ++c) {
i = axSftTree1.Items.Add("Image " + c.ToString());
axSftTree1.get_Item(i).Level = 2;
UpdateImageList(i, imageList1, c, SftTreeHAlignConstants.halignSftTreeRight);
}
// add color samples
itemIndex = axSftTree1.Items.Add("Color Samples");
axSftTree1.get_Item(itemIndex).Level = 1;
axSftTree1.get_Cell(itemIndex, 1).Text = "Using the built-in color sample image, simple color selection can easily be implemented. Color samples can display all colors available.";
AddColor("Black", System.Drawing.Color.Black);
AddColor("Blue", System.Drawing.Color.Blue);
AddColor("Cyan", System.Drawing.Color.Cyan);
AddColor("Green", System.Drawing.Color.Lime);
AddColor("Magenta", System.Drawing.Color.Magenta);
AddColor("Red", System.Drawing.Color.Red);
AddColor("White", System.Drawing.Color.White);
AddColor("Yellow", System.Drawing.Color.Yellow);
AddColor("3DDKSHADOW - Dark shadow for 3D elements", System.Drawing.SystemColors.ControlDarkDark);
AddColor("3DFACE - Face color for 3D elements", System.Drawing.SystemColors.Control);
AddColor("3DHILIGHT - Edges facing the light source", System.Drawing.SystemColors.ControlLightLight);
AddColor("3DLIGHT - Edges facing the light source", System.Drawing.SystemColors.ControlLight);
AddColor("3DSHADOW - Edges facing away from the light source", System.Drawing.SystemColors.ControlDark);
AddColor("INFOBK - Background color for tooltip controls", System.Drawing.SystemColors.Info);
AddColor("INFOTEXT - text color for tooltip controls", System.Drawing.SystemColors.InfoText);
AddColor("MENUTEXT - text in menus", System.Drawing.SystemColors.MenuText);
AddColor("ACTIVEBORDER - Active window border", System.Drawing.SystemColors.ActiveBorder);
AddColor("ACTIVECAPTION - Active window caption", System.Drawing.SystemColors.ActiveCaption);
AddColor("APPWORKSPACE - Background color MDI applications", System.Drawing.SystemColors.AppWorkspace);
AddColor("BACKGROUND - Desktop", System.Drawing.SystemColors.Desktop);
AddColor("BTNFACE - Face shading on push buttons", System.Drawing.SystemColors.Control);
AddColor("BTNHILIGHT - Highlight color for buttons", System.Drawing.SystemColors.ControlLightLight);
AddColor("BTNSHADOW - Edge shading on push buttons", System.Drawing.SystemColors.ControlDark);
AddColor("BTNTEXT - text on push buttons", System.Drawing.SystemColors.ControlText);
AddColor("CAPTIONTEXT - text in caption", System.Drawing.SystemColors.ActiveCaptionText);
AddColor("GRAYTEXT - Grayed (disabled); text", System.Drawing.SystemColors.GrayText);
AddColor("HIGHLIGHT - Selected Item(s)", System.Drawing.SystemColors.Highlight);
AddColor("HIGHLIGHTTEXT - text of selected item(s)", System.Drawing.SystemColors.HighlightText);
AddColor("INACTIVEBORDER - Inactive window border", System.Drawing.SystemColors.InactiveBorder);
AddColor("INACTIVECAPTION - Inactive window caption", System.Drawing.SystemColors.InactiveCaption);
AddColor("INACTIVECAPTIONTEXT - Inactive caption text color", System.Drawing.SystemColors.InactiveCaptionText);
AddColor("MENU - Menu background", System.Drawing.SystemColors.Menu);
AddColor("SCROLLBAR - Scroll bar gray area", System.Drawing.SystemColors.ScrollBar);
AddColor("WINDOW - Window background", System.Drawing.SystemColors.Window);
AddColor("WINDOWFRAME - Window frame", System.Drawing.SystemColors.WindowFrame);
AddColor("WINDOWTEXT - text in windows", System.Drawing.SystemColors.WindowText);
// add predefined image samples
itemIndex = axSftTree1.Items.Add("Predefined (Built-in) Pictures");
axSftTree1.get_Cell(itemIndex, 1).Text = "Predefined images are available for commonly used items, such as check boxes, radio buttons, sort direction indicators and more...";
itemIndex = axSftTree1.Items.Add("Check Boxes - Honors Windows Themes");
axSftTree1.get_Item(itemIndex).Level = 1;
AddBuiltinImage("Enabled, Selected Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxYes, 14, 14);
AddBuiltinImage("Disabled, Selected Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxYesDisabled, 14, 14);
AddBuiltinImage("Enabled Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNo, 14, 14);
AddBuiltinImage("Disabled Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxNoDisabled, 14, 14);
AddBuiltinImage("Enabled, Unknown Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxUnknown, 14, 14);
AddBuiltinImage("Disabled, Unknown Check Box", SftTreeLib80.SftPictureImageConstants.sftImageCheckboxUnknownDisabled, 14, 14);
itemIndex = axSftTree1.Items.Add("Radio Buttons - Honors Windows Themes");
axSftTree1.get_Item(itemIndex).Level = 1;
AddBuiltinImage("Enabled, Selected Radio Button", SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonYes, 14, 14);
AddBuiltinImage("Disabled, Selected Radio Button", SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonYesDisabled, 14, 14);
AddBuiltinImage("Enabled Radio Button", SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonNo, 14, 14);
AddBuiltinImage("Disabled Radio Button", SftTreeLib80.SftPictureImageConstants.sftImageRadioButtonNoDisabled, 14, 14);
itemIndex = axSftTree1.Items.Add("Up/Down Buttons - Honors Windows Themes");
axSftTree1.get_Item(itemIndex).Level = 1;
AddBuiltinImage("Enabled Up Button", SftTreeLib80.SftPictureImageConstants.sftImageUp, 14, 14);
AddBuiltinImage("Disabled Up Button", SftTreeLib80.SftPictureImageConstants.sftImageUpDisabled, 14, 14);
AddBuiltinImage("Enabled Down Button", SftTreeLib80.SftPictureImageConstants.sftImageDown, 14, 14);
AddBuiltinImage("Disabled Down Button", SftTreeLib80.SftPictureImageConstants.sftImageDownDisabled, 14, 14);
itemIndex = axSftTree1.Items.Add("Sort Direction Indicator");
axSftTree1.get_Item(itemIndex).Level = 1;
AddBuiltinImage("Enabled ascending Indicator", SftTreeLib80.SftPictureImageConstants.sftImageSortAsc, 8, 8);
AddBuiltinImage("Disabled ascending Indicator", SftTreeLib80.SftPictureImageConstants.sftImageSortAscDisabled, 8, 8);
AddBuiltinImage("Enabled Descending Indicator", SftTreeLib80.SftPictureImageConstants.sftImageSortDesc, 8, 8);
AddBuiltinImage("Disabled Descending Indicator", SftTreeLib80.SftPictureImageConstants.sftImageSortDescDisabled, 8, 8);
axSftTree1.RowHeaders.MakeOptimal(); // make the row headers optimal
axSftTree1.get_Column(0).MakeOptimal(); // make the first column optimal
axSftTree1.Items.RecalcHorizontalExtent(); // update horizontal scroll bar
axSftTree1.get_Item(0).Selected = true;
axSftTree1.Items.Current = 0;
CopyImageFromCurrentItem();
}
private void axSftTree1_ItemClick(object sender, AxSftTreeLib80._DSftTreeEvents_ItemClickEvent e)
{
SftTreeAreaTypeConstants areaType = (SftTreeAreaTypeConstants) e.areaType;
if (areaType == SftTreeAreaTypeConstants.constSftTreeExpandAll)
axSftTree1.get_Item(e.itemIndex).Expand(true, true);
else if (areaType == SftTreeAreaTypeConstants.constSftTreeColumn && e.colIndex == 0)
SetSortDirection(!m_SortDirection);
else if (areaType == SftTreeAreaTypeConstants.constSftTreeCellGraphic)
ToggleImage(axSftTree1.get_Cell(e.itemIndex, e.colIndex).Image);
else if (areaType == SftTreeAreaTypeConstants.constSftTreeItem)
ToggleImage(axSftTree1.get_Item(e.itemIndex).Image);
else if (areaType == SftTreeAreaTypeConstants.constSftTreeLabel)
ToggleImage(axSftTree1.get_Item(e.itemIndex).LabelImage);
}
private void axSftTree1_ItemDblClick(object sender, AxSftTreeLib80._DSftTreeEvents_ItemDblClickEvent e) {
SftTreeAreaTypeConstants areaType = (SftTreeAreaTypeConstants) e.areaType;
if (areaType == SftTreeAreaTypeConstants.constSftTreeColumnRes) {
axSftTree1.get_Column(e.colIndex).MakeOptimal(); // Make column width optimal
axSftTree1.Items.RecalcHorizontalExtent(); // Update horizontal scroll bar
} else if (areaType == SftTreeAreaTypeConstants.constSftTreeColumn && e.colIndex == 0)
SetSortDirection(!m_SortDirection);
else if (areaType == SftTreeAreaTypeConstants.constSftTreeCellGraphic)
ToggleImage(axSftTree1.get_Cell(e.itemIndex, e.colIndex).Image);
}
private void axSftTree1_SelectionChange(object sender, System.EventArgs e) {
CopyImageFromCurrentItem();
}
private void timer1_Tick(object sender, EventArgs e) {
// update all cells that have a progress bar by incrementing the progress value
int items = axSftTree1.Items.Count;
int cols = axSftTree1.ColumnsObj.Count;
for (int item = 0; item < items; ++item) {
ISftTreeCell cellObj;
cellObj = axSftTree1.get_Cell(item, 0);
if (cellObj.ProgressMax > 0)
cellObj.ProgressValue = (cellObj.ProgressValue + 4) % cellObj.ProgressMax;
}
}
}
}