// ListFontDlg.cpp : implementation file // #include "stdafx.h" #include "ListFont.h" #include "ListFontDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // ListFontDlg.cpp : implementation file // #include "stdafx.h" #include "ListFont.h" #include "ListFontDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CListFontDlg dialog CListFontDlg::CListFontDlg(CWnd* pParent /*=NULL*/) : CDialog(CListFontDlg::IDD, pParent) { //{{AFX_DATA_INIT(CListFontDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CListFontDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CListFontDlg) DDX_Control(pDX, IDC_SFTTREE1, m_Tree); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CListFontDlg, CDialog) //{{AFX_MSG_MAP(CListFontDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CListFontDlg message handlers void CListFontDlg::AddFont(LPCTSTR lpszFontName, LPLOGFONT lplf) { _bstr_t FontName(lpszFontName); if (m_vTree->Items->Count > 0 && m_vTree->Items->FindCellText(0, 0, FontName) >= 0) return; // already added FONTDESC fd; memset(&fd, 0, sizeof(fd)); fd.lpstrName = FontName; fd.cySize.int64 = 10 * 10000L; // 10pt font fd.sWeight = FW_NORMAL; IFontDispPtr pFontDisp; HRESULT hr = OleCreateFontIndirect(&fd, IID_IFontDisp, (void**)&pFontDisp); if (FAILED(hr)) return; long ItemIndex = m_vTree->Items->Add(FontName); m_vTree->Item[ItemIndex]->Level = 1; m_vTree->Cell[ItemIndex][1]->Text = FontName; m_vTree->Cell[ItemIndex][0]->PutRefFont(pFontDisp); } /*static*/ int CALLBACK CListFontDlg::FontEnumeratorProc(ENUMLOGFONTEX *lpelfe, NEWTEXTMETRICEX *lpntme, DWORD FontType, LPARAM lParam) { CListFontDlg* PTHIS = (CListFontDlg*) lParam; PTHIS->AddFont((LPCTSTR)lpelfe->elfFullName, &lpelfe->elfLogFont); ++PTHIS->m_FontCounter; if (PTHIS->m_FontCounter >= MAXFONTS) return 0; // done else return 1; // continue } BOOL CListFontDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon m_vTree = m_Tree.GetControlUnknown(); ASSERT(m_vTree != NULL); m_FontCounter = 0; long ItemIndex = m_vTree->Items->Add(_T("Screen Fonts")); CDC* pDC = GetDC(); LOGFONT lf; memset(&lf, 0, sizeof(lf)); lf.lfCharSet = DEFAULT_CHARSET; EnumFontFamiliesEx(pDC->m_hDC, &lf, (FONTENUMPROC) FontEnumeratorProc, (LPARAM) this, 0); return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CListFontDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CListFontDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }