using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using AxSftButtonLib25;
using SftButtonLib25;
using Softelvdm.OLEConvert;
namespace Runtime
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private AxSftButtonLib25.AxSftButton axSftButton1;
private AxSftButtonLib25.AxSftButton axSftButton2;
private Softelvdm.OCXHelper.SftHelperComponent sftHelperComponent1;
private System.ComponentModel.IContainer components;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(Form1));
this.axSftButton1 = new AxSftButtonLib25.AxSftButton();
this.axSftButton2 = new AxSftButtonLib25.AxSftButton();
this.sftHelperComponent1 = new Softelvdm.OCXHelper.SftHelperComponent(this.components);
((System.ComponentModel.ISupportInitialize)(this.axSftButton1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.axSftButton2)).BeginInit();
this.SuspendLayout();
//
// axSftButton1
//
this.axSftButton1.Location = new System.Drawing.Point(24, 88);
this.axSftButton1.Name = "axSftButton1";
this.axSftButton1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axSftButton1.OcxState")));
this.axSftButton1.Size = new System.Drawing.Size(144, 80);
this.axSftButton1.TabIndex = 0;
//
// axSftButton2
//
this.axSftButton2.Location = new System.Drawing.Point(184, 88);
this.axSftButton2.Name = "axSftButton2";
this.axSftButton2.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axSftButton2.OcxState")));
this.axSftButton2.Size = new System.Drawing.Size(96, 80);
this.axSftButton2.TabIndex = 1;
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.Add(this.axSftButton2);
this.Controls.Add(this.axSftButton1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
((System.ComponentModel.ISupportInitialize)(this.axSftButton1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.axSftButton2)).EndInit();
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
//--locate-marker--
private void Form1_Load(object sender, System.EventArgs e)
{
// This sample doesn't do anything "useful". Its only purpose
// is to provide runtime initialization of a SftButton control,
// so we have some code samples for the properties.
// It is a lot easier to set properties at design-time using
// the property pages. Right-click on the control, then select
// "Properties" from the popup menu to access the property pages.
// Appearance
axSftButton1.AVITransparent = true;
axSftButton1.BorderAlways = true;
axSftButton1.BorderStyle = SftButtonBorderStyleConstants.borderSftButtonStandard;
axSftButton1.ButtonStyle = SftButtonStyleConstants.styleSftButtonDropDown;
axSftButton1.DropDownPressed = false;
axSftButton1.DropDownStyle = SftButtonDropDownStyleConstants.dropdownstyleSftButtonStandard;
axSftButton1.FillOrientation = SftButtonOrientationConstants.orientationSftButtonHorizontal;
axSftButton1.Orientation = SftButtonOrientationConstants.orientationSftButtonHorizontal;
axSftButton1.Pressed = false;
axSftButton1.ShowFocus = true;
axSftButton1.Text = "Code Sample";
axSftButton1.TextAlignHorz = SftButtonAlignConstants.alignSftButtonCenter;
axSftButton1.TextAlignVert = SftButtonAlignVertConstants.alignSftButtonVCenter;
axSftButton1.UseThemes = SftButtonThemesConstants.themesSftButtonNo;
// Behavior
axSftButton1.AllowFocus = true;
axSftButton1.Bounce = SftButtonBounceStyleConstants.bounceSftButtonYes;
axSftButton1.ClickInterval = 100;
axSftButton1.DropDownDownClick = true;
axSftButton1.DropDownFollows = false;
axSftButton1.DropDownPressed = false;
axSftButton1.DropDownToggle = false;
axSftButton1.Enabled = true;
axSftButton1.Follows = false;
axSftButton1.OLEDragMode = SftButtonOLEDragModeConstants.OLEDragSftButtonNone;
axSftButton1.OLEDropMode = SftButtonOLEDropModeConstants.OLEDropSftButtonNone;
axSftButton1.RightToLeft = false;
axSftButton1.Toggle = false;
// Colors
axSftButton1.BackColor = SystemColors.Control;
axSftButton1.BackColorStart = Color.Green;
axSftButton1.BackColorEnd = Color.Blue;
axSftButton1.BackColorFocus = SystemColors.Control;
axSftButton1.BackColorFocusStart = Color.Red;
axSftButton1.BackColorFocusEnd = Color.Green;
axSftButton1.BackColorHover = SystemColors.Control;
axSftButton1.BackColorHoverStart = Color.Yellow;
axSftButton1.BackColorHoverEnd = Color.Cyan;
axSftButton1.BackColorPressed = SystemColors.Control;
axSftButton1.DarkEdgeColor = SystemColors.ControlDark;
axSftButton1.ForeColor = Color.Black;
axSftButton1.ForeColorGrayed = Color.Gray;
axSftButton1.ForeColorDownArrow = Color.Blue;
axSftButton1.ForeColorPressed = Color.Black;
axSftButton1.LightEdgeColor = SystemColors.ControlLight;
axSftButton1.ShadowEdgeColor = SystemColors.ControlDarkDark;
axSftButton1.WhiteEdgeColor = SystemColors.ControlLightLight;
}
}
}