// SpeedDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Speed.h"
#include "SpeedDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSpeedDlg dialog

CSpeedDlg::CSpeedDlg(CWnd* pParent /*=NULL*/)
    : CDialog(CSpeedDlg::IDD, pParent)
{
    //{{AFX_DATA_INIT(CSpeedDlg)
        // NOTE: the ClassWizard will add member initialization here
    //}}AFX_DATA_INIT
    // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
    m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CSpeedDlg::DoDataExchange(CDataExchange* pDX)
{
    CDialog::DoDataExchange(pDX);
    //{{AFX_DATA_MAP(CSpeedDlg)
    DDX_Control(pDX, IDC_SFTBOX1, m_Combo1);
    //}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CSpeedDlg, CDialog)
    //{{AFX_MSG_MAP(CSpeedDlg)
    ON_WM_PAINT()
    ON_WM_QUERYDRAGICON()
    ON_BN_CLICKED(IDADD100, OnAdd100)
    ON_BN_CLICKED(IDADD1000, OnAdd1000)
    ON_BN_CLICKED(IDADD10000, OnAdd10000)
    ON_BN_CLICKED(IDADD20000, OnAdd20000)
    ON_BN_CLICKED(IDADD5000, OnAdd5000)
    ON_BN_CLICKED(IDCLEAR, OnClear)
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSpeedDlg message handlers

BOOL CSpeedDlg::OnInitDialog()
{
    CDialog::OnInitDialog();

    // Set the icon for this dialog.  The framework does this automatically
    //  when the application's main window is not a dialog
    SetIcon(m_hIcon, TRUE);            // Set big icon
    SetIcon(m_hIcon, FALSE);        // Set small icon
    
    m_ItemTotal = 0;
    
    ISftBoxPtr vCombo = m_Combo1.GetControlUnknown();
    vCombo->PutFont(NULL);
    vCombo->Headers->PutFont(NULL);
    vCombo->Edit->PutFont(NULL);

    return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CSpeedDlg::OnPaint() 
{
    if (IsIconic())
    {
        CPaintDC dc(this); // device context for painting

        SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

        // Center icon in client rectangle
        int cxIcon = GetSystemMetrics(SM_CXICON);
        int cyIcon = GetSystemMetrics(SM_CYICON);
        CRect rect;
        GetClientRect(&rect);
        int x = (rect.Width() - cxIcon + 1) / 2;
        int y = (rect.Height() - cyIcon + 1) / 2;

        // Draw the icon
        dc.DrawIcon(x, y, m_hIcon);
    }
    else
    {
        CDialog::OnPaint();
    }
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CSpeedDlg::OnQueryDragIcon()
{
    return (HCURSOR) m_hIcon;
}

void CSpeedDlg::AddItems(long count)
{
    CWaitCursor wt;

    ISftBoxPtr vCombo = m_Combo1.GetControlUnknown();

    ISftBoxItemsPtr pItems = vCombo->Items;
    long index;
    TCHAR szBuffer[512];

    vCombo->BulkUpdate = TRUE;
    if (m_ItemTotal > 0)
        pItems->Selection = 0;
    for (long i = 0 ; i < count ; ++i) {
        wsprintf(szBuffer, _T("Item %d"), m_ItemTotal++);
        index = pItems->Add(szBuffer);
    }
    pItems->Selection = index;
    vCombo->BulkUpdate = FALSE;

    pItems->RecalcHorizontalExtent(100);
    pItems->HorizontalExtent += 30;
}

void CSpeedDlg::OnAdd100() 
{
    AddItems(100);
}

void CSpeedDlg::OnAdd1000() 
{
    AddItems(1000);
}

void CSpeedDlg::OnAdd5000() 
{
    AddItems(5000);
}

void CSpeedDlg::OnAdd10000() 
{
    AddItems(10000);
}

void CSpeedDlg::OnAdd20000() 
{
    AddItems(20000);
}

void CSpeedDlg::OnClear() 
{
    CWaitCursor wt;

    ISftBoxPtr vCombo = m_Combo1.GetControlUnknown();

    ISftBoxItemsPtr pItems = vCombo->Items;
    pItems->Clear();

    m_ItemTotal = 0;
}